[wellylug] Google Earth
Rob Collins
robcollins55 at aim.com
Mon Nov 6 13:16:18 NZDT 2006
Thanks Alex, will give those things a try this evening. I was only
reciting the Google openGL message from memory so you are probably right
about it running on software emulation instead. Thanks for all the tips.
Rob
Alex.Thomson at solnetsolutions.co.nz wrote:
> Hi, there are a few things you can try:
>
> a) See if DRI is enabled (Direct Rendering allows the software to
> direct access the hardware on the graphics card = fast graphics)
> Do this in a console window: "cat /var/log/Xorg.0.log | grep DRI"
> (without quotes)
> This SHOULD return (I suspect it won't)
> (II) Loading extension XFree86-DRI
> (**) SAVAGE(0): DRI is enabled
> (II) SAVAGE(0): [DRI] installation complete
>
> b) Another thing to try is in a console window run "glxgears
> -printfps" This will give an indication of generally how speedy your
> graphics are running (on my machine (with no DRI) I get around 150ish
> and GoogleEarth is very slow as well)
>
> BTW- when you start googleearth, it mentions an OpenGL problem and
> says it will run in Software Emulation right?
>
> Rob Collins wrote:
>> Has anyone else had any problems getting Google Earth running
>> properly in Kubuntu using openGL? I installed this very good app the
>> other day but comes up with message box when starting up saying that
>> graphics card driver not properly configured and that it will
>> continue to run on openGL, just very slowly. It was not wrong, it
>> does run but the speed is such that it is soooo slow as to be not
>> worth the effort!
>>
>> My motherboard-integrated graphics card is S3 proSavage8 KM266. The
>> stock standard drivers supplied with Kubuntu 6.10 do not list this so
>> I chose "savage generic with software m/pointer" instead, 64MB ram,
>> which runs everything OK except for Google Earth.
>>
>> Any suggestions?
>>
>> Rob Collins
>> (PS, fairly new to Linux)
>> ------------------------------------------------------------------------
>>
>>
>>
>
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